Firefall Review
I know that Firefall is a massively multiplayer online game, because my first steps in it are dogged by another human player who deliberately places himself–for the better part of an hour–directly in front of my face any time I stand still. I know that Firefall is also a shooter, because any screen space not immediately occupied by this most ancient of trolling rituals is devoted to a very large gun, and this gun is the sole consignee of that all-important left mouse click. And I know that Firefall is a role-playing game, because my quests involve traveling to far-flun…